IO connection glitches visually with the facade #1020

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opened 2025-03-01 22:25:29 +00:00 by tomasforsman · 6 comments
tomasforsman commented 2025-03-01 22:25:29 +00:00 (Migrated from github.com)

When putting a facade on a conduit that has a connection the textures fight with each other.

Haven't found that this was stated specifically with the IO overhaul that is planned and since it says that the visuals are not part of that update I figured I'd mention it, just in case.

When putting a facade on a conduit that has a connection the textures fight with each other. Haven't found that this was stated specifically with the IO overhaul that is planned and since it says that the visuals are not part of that update I figured I'd mention it, just in case.
Rover656 commented 2025-03-01 22:42:52 +00:00 (Migrated from github.com)

It'd be great if you could share a picture of the issue :) thanks

It'd be great if you could share a picture of the issue :) thanks
tomasforsman commented 2025-03-01 23:17:57 +00:00 (Migrated from github.com)

It flickers when you move. I've seen it many times before when two blocks tries to take up the same space and the textures compete with each other. One solution would be to move the side of the connector a pixel inwards, but I'm sure there are other ways that someone have thought of already =)
Image
Image

It flickers when you move. I've seen it many times before when two blocks tries to take up the same space and the textures compete with each other. One solution would be to move the side of the connector a pixel inwards, but I'm sure there are other ways that someone have thought of already =) ![Image](https://github.com/user-attachments/assets/19eec95c-9ed6-4c63-a150-8f3142a84a11) ![Image](https://github.com/user-attachments/assets/cd9122bb-d80e-457d-842b-7916a45cd73e)
Rover656 commented 2025-03-01 23:37:50 +00:00 (Migrated from github.com)

Ah yeah this makes sense, thanks for the report :)

Ah yeah this makes sense, thanks for the report :)
Wraithypooo commented 2025-03-06 09:04:55 +00:00 (Migrated from github.com)

Image

It's not just the facades that has the issue. It's also present on the connector itself. (I hope that helps to narrow the issue)

![Image](https://github.com/user-attachments/assets/695ac73d-5884-4efb-a712-b1c6374e9a81) It's not just the facades that has the issue. It's also present on the connector itself. (I hope that helps to narrow the issue)
Rover656 commented 2025-03-06 12:54:34 +00:00 (Migrated from github.com)

This issue will likely be on hold until we get time to work with Cyanide on the conduits redesign/remodel :)

This issue will likely be on hold until we get time to work with Cyanide on the conduits redesign/remodel :)
Rover656 commented 2025-08-09 23:22:55 +00:00 (Migrated from github.com)

Superceding with #1119

Superceding with #1119
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Reference: Team-EnderIO/EnderIO#1020
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