1.20.1 Item Filter Marking will consume or spawn new items. #1040
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Reference: Team-EnderIO/EnderIO#1040
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Is there an existing issue for this?
Current Behavior
Basic or advanced Item filters can swallow or spawn new items out of thin air
基础或高级物品过滤器(Item Filter)可以凭空吞
噬或刷出新的物品
Expected Behavior
The item filter should not store items that need to be labeled like a box, it should only be able to click and label items.
物品过滤器不应该像箱子一样存储需要标注的物品,他应该只能点击并标记物品。
How to Test
If you hold shift to mark, the item stays in your hand and can be marked.
1.打开基本过滤器或高级过滤器,并选择物品从背包拖到过滤器的选择框中。
2.当移动物品到格子上,单击一下会标注上物品,物品有概率从背包消失,如同放进容器里,再次点击物品就会彻底消失,标注格也会消失。
如果按住shift去标记,物品就会留在手上,也能标注上。
3. 在物品成功标注后按住shift 拿任意一个其他物品点击刚才标注存在物品的位置,这个标注的物品会闪烁一下,如果松开shift再次尝试替换,之前标注的物品就会有概率被凭空置换出来,如同在与容器交互.
4.结合之前的shift标注法,就能刷出一模一样的新物品.
Local Environment
Any Additional Information?
No response
I regret to say that we no longer officially support Minecraft 1.20.1 - as such we will not be officially fixing this issue.
If any community member wishes to submit a pull request to address this issue, feel free to open a PR and we will review and merge it.
I will close outstanding 1.20.1 issues in a little while, to keep the issue list clear.
Thanks again for your report.