No Particle Texture When Falling in a Conduit #1143

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opened 2025-09-24 14:17:29 +00:00 by TheMDVF · 2 comments
TheMDVF commented 2025-09-24 14:17:29 +00:00 (Migrated from github.com)

Is there an existing issue for this?

  • I did not find any existing issues.

Current Behavior

When you fall on a conduit, the default black and pink texture is displayed.

Expected Behavior

When you fall on a conduit, the conduit texture should be displayed.

How to Test

  1. Place a conduit;
  2. Fall from some height on it.

Local Environment

- **Operating System**: Fedora Linux 42 (KDE)
- **Java version**: 21.0.8
- **Minecraft Version**: 1.21.1
- **Version**: EIO 8.0.3-alpha
- **Other Mods**: Discovered at ATM 10 (4.11)

Any Additional Information?

Image Image
### Is there an existing issue for this? - [x] I did not find any existing issues. ### Current Behavior When you fall on a conduit, the default black and pink texture is displayed. ### Expected Behavior When you fall on a conduit, the conduit texture should be displayed. ### How to Test 1. Place a conduit; 2. Fall from some height on it. ### Local Environment ```markdown - **Operating System**: Fedora Linux 42 (KDE) - **Java version**: 21.0.8 - **Minecraft Version**: 1.21.1 - **Version**: EIO 8.0.3-alpha - **Other Mods**: Discovered at ATM 10 (4.11) ``` ### Any Additional Information? <img width="1920" height="1056" alt="Image" src="https://github.com/user-attachments/assets/e068a37e-3977-4827-ba47-6fa522a6369a" /> <img width="1920" height="1056" alt="Image" src="https://github.com/user-attachments/assets/4d48db2c-663a-4a1b-8d45-c06f2fc9662f" />
Rover656 commented 2025-09-24 14:34:20 +00:00 (Migrated from github.com)

Sounds like a regression in v8 - thanks for the report :)

Sounds like a regression in v8 - thanks for the report :)
Rover656 commented 2025-09-24 21:27:31 +00:00 (Migrated from github.com)

Need to override addLandingEffects and addRunningEffects in ConduitBundleBlock to spawn a custom particle that supports conduit textures

Need to override `addLandingEffects` and `addRunningEffects` in `ConduitBundleBlock` to spawn a custom particle that supports conduit textures
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Reference: Team-EnderIO/EnderIO#1143
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