Travel Anchor Shader support #805

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opened 2024-09-25 01:55:01 +00:00 by bypgomes · 6 comments
bypgomes commented 2024-09-25 01:55:01 +00:00 (Migrated from github.com)

Is there an existing issue for this?

  • I did not find any existing issues.

Current Behavior

The rendering of the block appears under the floor, which is not expected, only with the shaders active.
2024-09-24_22 49 56
2024-09-24_22 50 54

Expected Behavior

No response

How to Test

No response

Local Environment

**Operating System**: Win11
- **Java version**: jdk-21
- **Minecraft Version**: 1.20.1
- **Version**: ATM9 to the skys modpack as 1.1.1
- **Other Mods**: Applied Energistics 2, Mekanism... ATM9 to the skys modpack.
- Oculos 1.7 - Complementary Shaders - Reimagined r5.2.2
- EnderIO - 6.1.8-beta

Any Additional Information?

No response

### Is there an existing issue for this? - [X] I did not find any existing issues. ### Current Behavior The rendering of the block appears under the floor, which is not expected, only with the shaders active. ![2024-09-24_22 49 56](https://github.com/user-attachments/assets/4a9cfd79-5292-44ec-bc97-9242a30cb661) ![2024-09-24_22 50 54](https://github.com/user-attachments/assets/a4bf7f7d-22ab-49e9-9986-90cdcfcba82b) ### Expected Behavior _No response_ ### How to Test _No response_ ### Local Environment ```markdown **Operating System**: Win11 - **Java version**: jdk-21 - **Minecraft Version**: 1.20.1 - **Version**: ATM9 to the skys modpack as 1.1.1 - **Other Mods**: Applied Energistics 2, Mekanism... ATM9 to the skys modpack. - Oculos 1.7 - Complementary Shaders - Reimagined r5.2.2 - EnderIO - 6.1.8-beta ``` ### Any Additional Information? _No response_
dphaldes commented 2024-09-25 01:56:21 +00:00 (Migrated from github.com)

You need to specify which Shader mods and packs you are using

You need to specify which Shader mods and packs you are using
bypgomes commented 2024-09-25 02:00:49 +00:00 (Migrated from github.com)

Operating System: Win11

  • Java version: jdk-21
  • Minecraft Version: 1.20.1
  • Version: ATM9 to the skys modpack as 1.1.1
  • Other Mods: Applied Energistics 2, Mekanism... ATM9 to the skys modpack.
  • Oculos 1.7 - Complementary Shaders - Reimagined r5.2.2
  • EnderIO - 6.1.8-beta
**Operating System**: Win11 - **Java version**: jdk-21 - **Minecraft Version**: 1.20.1 - **Version**: ATM9 to the skys modpack as 1.1.1 - **Other Mods**: Applied Energistics 2, Mekanism... ATM9 to the skys modpack. - Oculos 1.7 - Complementary Shaders - Reimagined r5.2.2 - EnderIO - 6.1.8-beta
CitiesXL2815 commented 2024-09-25 02:09:22 +00:00 (Migrated from github.com)

@pGommes that not what he meant, version is for EnderIO not for modpack version, other mods shader that are affected and etc.

@pGommes that not what he meant, version is for EnderIO not for modpack version, other mods shader that are affected and etc.
bypgomes commented 2024-09-25 02:12:53 +00:00 (Migrated from github.com)

@pGommes that not what he meant, version is for EnderIO not for modpack version, other mods shader that are affected and etc.

EnderIO - 6.1.8-beta

I don't think I understand, could you specify the version of what exactly you need?

> @pGommes that not what he meant, version is for EnderIO not for modpack version, other mods shader that are affected and etc. EnderIO - 6.1.8-beta I don't think I understand, could you specify the version of what exactly you need?
CitiesXL2815 commented 2024-09-25 02:23:44 +00:00 (Migrated from github.com)

image
arranging the version around, but it's fine anyways we can work with it, also not sure what chonky is saying tho, might be title tho that he changed, don't worry about changing anything

![image](https://github.com/user-attachments/assets/e5a4ce02-3a22-45dd-8d4b-fb02ef3e88c6) arranging the version around, but it's fine anyways we can work with it, also not sure what chonky is saying tho, might be title tho that he changed, don't worry about changing anything
filloax commented 2025-08-18 07:34:37 +00:00 (Migrated from github.com)

I can add this happens with Iris shaders (using complementary reimagined) too

I can add this happens with Iris shaders (using complementary reimagined) too
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Reference: Team-EnderIO/EnderIO#805
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