Missing particle def causing crash when player walks on conduit #901
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Reference: Team-EnderIO/EnderIO#901
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Is there an existing issue for this?
Current Behavior
This may be just a one-off crash, but my client crashed when trying to render a conduit's block particle. I don't know if it was something strange with how AE2 integration cables are handled, something with how particles for conduits with multiple types of conduit in the block are done, or something else. Here is the crashlog: crash-2024-11-23_00.16.31-client.txt
Expected Behavior
Particles to be able to render without crashing the game.
How to Test
Local Environment
Any Additional Information?
Full mod list: mods.txt
World is too big to upload here, so here: https://drive.google.com/file/d/1-kxy2d41hIfv-h154MNvxQVc5GNNQlTa/view?usp=sharing
derp, closed as duplicate of https://github.com/Team-EnderIO/EnderIO/issues/893