Make fluid conduits check all tanks #845
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Area-Assets
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Good first issue
MC-1.19.2
MC-1.20.1
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Reference: Team-EnderIO/EnderIO#845
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Description
Makes the fluid conduit iterate through all the fluids in the tank.
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So I'm reading this over and wondering if we should actually do this similarly to the suggestion #840. This would still get stuck on the first tank in a fluid handler, even if it only had a small amount of fluid in the first tank.
That said - this PR also solves a problem of fluid conduits not working at all, when lockedFluid changed away from being Optional, that completely breaks the logic 😅
Might be worth more of a chat in Discord tomorrow, but honestly I think 840 might be a more "complete" solution to this after reading it over again. Thanks!
Okay I'm going to close this in favour of #840 after our discussion in Discord and thinking about this further. I'll port it up to 1.21 and fix the fluid problems at the same time :) Thanks for looking into this though!!
Pull request closed