1.20.1 conduit probe #872
No reviewers
Labels
No labels
Area-Assets
Area-Backend
Area-Conduits
Area-Datapacks
Area-Lang
Area-Mod Compat
Area-Parity
Area-Rendering
Good first issue
MC-1.19.2
MC-1.20.1
MC-1.20.4
MC-1.20.6
MC-1.21
MC-1.21.1
Modtoberfest
P-0-High
P-1-Medium
P-2-Low
Status-Awaiting Response
Status-Behind-Flag
Status-Blocked
Status-Cannot Reproduce
Status-Duplicate
Status-Help Wanted
Status-Incomplete Report
Status-Invalid
Status-Needs LTS Backport
Status-Needs Updating
Status-Stale
Status-To Implement
Status-Triage
Status-Wontfix
Status-Wontmerge
Type-Backport
Type-Bug
Type-Documentation
Type-Enhancement
Type-Question
Type-RFC
Type-Suggestion
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: Team-EnderIO/EnderIO#872
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "1.20.1-conduit-probe"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Description
Added the conduit probe for 1.20.1, this is the start of a pr handling #810.
The item is implemented in the conduits namespace since without conduits it has no use and to avoid unnecessary dependencies.
When the player uses the item on a conduit bundle block I estimate the correct face to interact with by the offset from the block center since the block faces aren't assigned correctly in the context.
if the item mode is copy-paste:
If a side with no active conduits is copied when pasted it will remove all connections.
Any missing conduit from the copied block will effectively be considered disconnected, when pasted on a block with the conduit connection active, it will disable it.
if the item mode is probe it currently does nothing.
While the probe is held there is an overlay element to the bottom right of the screen that changes based on the probe state (probe/copy-paste).
TODO
Breaking Changes
None.
Checklist
@ -0,0 +1,162 @@package com.enderio.conduits.common.items;State's should be stored in item NBT (in 1.20) or components (1.21), otherwise this setting is global to all of this item in the game instance.
@ -0,0 +1,162 @@package com.enderio.conduits.common.items;ok, should be fixed now
I can't edit the original pr description because I merged my github accounts, but this pr is ready to be reviewed, the energy probe probably won't be implemented on 1.20.1 because of how conduits work.
Hey, please add the Conduit Prope. That would be a blessing.
Otherwise a huge +rep that you continue to make Enderio
Just pushed some minor cosmetic changes, but looking good to go. Thanks both for your work and your patience!
Okay it won't let me push up which it normally does - I'll apply the changes after merge